By Vincent
M. Gaine
2001: A Space Odyssey, dir. Stanley Kubrick (1968) |
Some time ago, Peter Krämer posted some
initial thoughts on 2001: A Space Odyssey, a film ripe
for philosophical discussion. As something of a continuation of Kramer’s piece,
I offer some thoughts inspired by discussions about the film, especially in
relation to other viewers’ negative responses.
2001:
A Space Odyssey regularly appears on greatest films
of all time lists, including my own (nascent) list, as I (arbitrarily) believe
it is the greatest
piece of cinema ever made. This is a nonsense position of course, because
the number of films I have not seen vastly outnumbers those that I have, but I
do regard Stanley Kubrick’s science fiction opus as a truly breathtaking piece
of specifically cinematic art. By specifically cinematic, I mean that 2001 expresses its themes and transports
the viewer through the features of mise-en-scene,
editing, cinematography and an exquisite balance between these visual features
and its use of music and sound effects (including silence during the space
sequences). These features are far more detailed than the more “literary”
features of plot and character, and herein lies a major issue for the film’s
detractors. The plot of 2001 is
simplicity itself – dawn of humanity to the birth of a new species – so those
looking for complex narratives had best look elsewhere. The other issue is
character, that eternal element that for some is of paramount importance.
I have written here previously about my
general lack of concern over character and my bafflement over the criticism “I
didn’t care about the characters”. In the case of 2001, I do understand the criticism even though I would not make it
myself. The principal characters of the film are Dr Heywood Floyd, Dr David
Bowman, Dr Frank Poole and the computer HAL. If you insist, we can include
Moon-Watcher in the opening sequence, but both he and Floyd disappear fairly
quickly, leaving us with Bowman, Poole and HAL. The criticism I have come
across time and time again is that Poole and Bowman provide no character to
engage with, leaving HAL as the most sympathetic character by default. This is
apparently a problem because HAL is a computer and has an unfortunate tendency
to kill people, so the film has no sympathetic characters and therefore viewers
feel disengaged.
I suggest that this character arrangement
is not only a narrative strength but also key to the philosophy of 2001. The famous opening scene features
hominids learning to use bones as weapons as well as using them to kill prey
and rivals, a sequence that ends with a bone being thrown into the air before
the longest temporal match-cut in cinema history replaces the bone with a
nuclear bomb orbiting the Earth. This concern with weapons runs through the
whole film, and what is HAL if not the culmination of humans’ obsession with
violence and killing? The later film Dark
Star (1974) may have actually featured a sentient bomb, but HAL’s homicidal
actions are consistent with the dangers of technology. Therefore, it seems
entirely significant that HAL is the most sympathetic, identifiable and memorable
character of the film. He undergoes development and demonstrates at least the
facsimile of emotions such as ambition, ego, fear and regret. Small wonder he
is more engaging than the unwavering and unchanging astronauts who accompany
him.
But what is the effect of the film engaging
our sympathy with this machine? If the viewer feels sympathy for HAL, despite
his ostensible status as the film’s villain, then the danger he poses is even
greater than his ability to kill. He replaces the astronauts from their mission
– the most important mission in human history, now supplanted by humanity’s
creation rather than humanity itself – and he also replaces the humans from
their role within the film. In doing so, HAL becomes the ultimate nightmare,
making humans redundant both as narrative devices and as objects of audience
engagement. Much as the T-1000 in Terminator 2: Judgment Day (1991) supplants
humanity by imitating both our form and fluidity, HAL replaces us in narrative
and dramatic function.
Terminator 2: Judgment Day, dir. James Cameron (1991) |
Thus 2001 is
not only a space odyssey but a human odyssey, because en route to the birth of
the Star Child, the film treats us to humanity’s replacement by our own
creation. This is not only the Frankenstein notion of creations rising against
us, but the supplanting of humanity within the relationship between text and reader.
Therefore, the peculiar arrangement of sympathetic characters is integral to
the film’s philosophy as it plays upon audience expectations and manipulates us
to care about that which makes us unnecessary. What purpose do humans have in
the advance of humanity when we do not even care about those who do it? None,
the tools we construct for our purposes have purposed us out of the purpose
itself.
2001’s lack of engaging characters is therefore a vital element of its
philosophy, as humanity triumphs over its creation. Significantly, this is by literal
deconstruction, as Bowman takes HAL apart piece by piece, HAL attempting to prompt
empathy by singing “Daisy, Daisy.” If the viewer weeps for HAL at this point,
HAL has won – we now feel for our dying nemesis. Only once HAL is removed from
the picture can Bowman encounter the extra-terrestrial intelligence of the
monolith, and evolve into the new life form of the Star Child. For humanity to
evolve, the film suggests, we must move away from our creations, and that
includes being cautious of how we feel about them.
2001: A Space Odyssey, dir. Kubrick (1968) |
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